I thought back on the game project we had to do a few weeks back, and it reminded me of testing out designs to ensure that they worked properly. I thought I should try out my app on a paper-based format to see whether (roughly) it would really work or not to the public. By doing the experiment like this, I was able to get a primary view of the app and how it would be formatted. The first experiment I gave someone a brief set of instructions to what the app is about with a mini task to make them go around the app and find what they were looking for.
Student budget app.
You are a student living on an everyday budget. You need to budget a specific amount everyday to help you to manage your money. You need to travel from Tonbridge to Sevenoaks to go to university, and then you want to get/make some food with 3 people on the budget you have that day, and then you also want to go out somewhere, but you are unsure on the best deals going around.
You can save anything to your favourites, and you can also look up the best deals going around either around your location, or in a specific place. Once you have found the best place to go, you spend your money and you then take it away from the overall budget you have in that day.
Other items such as buying clothes/other luxuries are not included in our daily budget, as that is not considered an every day item to spend on if you are a student.
You will be given a filter search specified for what category you choose, allowing you to narrow down your choices.
Be realistic on the budget you would have that day on what task you are given to do. You can manually put in any budget amount you wish to spend that day, and you do not have to spend the whole amount, as the point of it is saving money!
I videoed the majority of the experiment, unfortunately it cut after 10 minutes without me realizing, meaning the end part was cut out. Throughout, I narrated him what was on the app in front of him, because drawing it doesn’t show all the obvious elements that you would be familiar of when you are looking at it on a screen.
Throughout, I noticed there were elements that I would need to improve on, such as adding certain buttons in or set it out in an easier format, so that the reader knew exactly where they were throughout, as well as understand the whole concept of adding a budget in at the top of the screen. If I were to design the app realistically, I would have instructions set out when someone firsts downloads the app, showing the basics around the app so that they understood the concept of the app and the benefit of it in comparison to other apps around.
After the experiment was done, the feedback I got was positive. The app ‘appeared’ to make sense to the audience, and I was advised to keep the whole layout as simple as possible. Because the app shows all different elements, having a specific themed background could be challenging, especially when the app has a lot of links in.
Like many apps, my app would need time to getting used to for the audience, and having a look around the app in order to see what’s available and what my app is capable of doing that other apps cannot do.
I then thought more about how my audience would want to see it more like a storyline, so I decided to draw a series of very brief mock ups of my app design, and record myself talking about the series of events happening in the frames as I went along. By doing this, I wanted to show people how it would work on a rough paper-base design, and give them a taster of what the app would be like if you were to function it. As I was doing this, I personally felt the desire to want to go the next page and create something different for the customer, giving them choices of where to go, giving them the power on the app. I spoke about what I would do for 3 events, as well as talk about a few extras I decided to add in after I had made the first video.
I thought about adding in the calendar, as suggested previously, where people can see the history of what they had spent, as well as you being able to write what you spent your money on. I think this would help the customer with the feeling of being able to manage their money, knowing what they were spending and how much on the occasion.
I noticed that my app would need a few more extra parts as I reviewed the video, such as having a route button on the maps, so it will direct you as you are looking at it like Google maps. This would further help the customer feel in control and give them a sense of identity and comfort knowing where they were, and being able to trust the navigation in getting them to where they want to go. In order to keep the customer interested in the app, I figured a simple design would be the most appropriate for my app, because having a one theme for it would be really limited on what theme I could have for it, without overcomplicating it.
By doing this like a movie animation, it got me thinking into doing this for my final piece also and have a movie animation of me narrating through the app. I could design the specific frames to how it would look on the phone, and put them altogether, making one movie. I would also show what the page would look like on a tablet/computer screen also, because my app has a login account, you can access your profile anywhere with internet.