The Design Museum is also holding the Designers in Residence Exhibition, featuring Disruption (September 2014 – March 2015). The exhibition hold 4 designers who explore 4 completely different themes of disruption and what boundaries they can push from this theme.
“It’s conventionally considered almost a bad thing — difficult pupils, bad neighbours, ill-considered town planning — it is now the most sought after quality in a new product.”
James Christian is an architect who designs houses that go against the current housing designs in Britain. He gets inspiration from past failed housing schemes and comes up with new plans that go against modern society and ‘interpretations’.
His work I found the most interesting, it was the part of the exhibition that I could look at for hours, and every corner you see in his work, it is all completely different and unique in their own way. I love how he has incorporated different designs into one building.
Ilona Gaynor I found was quite complex. She breaks down the judicial system and shows how the whole system works and the stages behind an illegal event happening.
Her work was especially clever in the way she had structured it and linked it to the work of destruction. Although her work appeared very complex, she clearly showed what she was addressing and how she came about with the idea. The design of the court room I thought was especially clever in how she had researched people’s body language and reactions also.
Torsten Sherwood goes beyond construction for children and produces something that can be seen as a puzzle, as well as something wonderfully architectural! His idea of Noook, takes over from the form of Lego to create life-size housing fun and fit for kids.
“With this design, any combination is possible, because you’re not trying to find the solution to a pre-set problem defined by a particular geometry.”
His piece I know my brothers would love. Being able to create something from scratch, and not have any use of instructions I thought was really clever! His thoughts behind this project was gone over very carefully in the making of it, including with the materials he had used for it.
Patrick Stevenson-Keating went against all odds with the theme of disruption and came up with a financial system that would encourage us to think about our spending and the worth of it. Inspired by the trial of the demurrage currency in Austria 1930’s, he shows how we spend more depending on the design on the note.
Patrick’s work showed how the future can be adapted and changed into a new modern structure, showing how we can use a different currency to manage our money and savings better. His work certainly linked with the theme of destruction, in showing how the possibility of currency can change, and how it runs the world essentially.
I definitely feel that all of these designers go beyond the boundaries of the brief. I love how they have literally broken everything that they knew into small pieces and created something that no one would have ever imagined to look deeply into, or even produce!
Every one of these designers is a huge inspiration to at least one person. Their projects are completely narrow and are based around one topic, however that is what I think is so successful. I look at what they have done, and although it may not be specifically relating to myself, I can understand the concept of why they have chosen to do what they have done. Each of the designers has chosen something that they are fond of doing, which I have noticed. They choose something within their interests and can expand upon as well as contract to specifically relate to what they were portraying.
When thinking of these designers to my project brief, I think of doing something that will challenge me. I don’t think of doing a topic that I know well of or can create something from a thought. If I was to design something that would interact with people, it would have to be (not so much) complex, but it would mainly just have to relate to the person and show how the impossible can be achieved.
After we went to the exhibition, we had a look around another small part of the museum to other designers who had been a major influence in the past. There were designs such as kettles (I love unusual stuff, so the clear one was my favourite because it was so ‘pretty’!), the iMac original and the first vacuum cleaner (it is not called a hoover…).
The differences of the designs that were originally made, shows how design has changed and modernized, adapting more to our needs and requirements for our general comfort/well-being in everyday life. It is inspirational to see the original products in front of you, to be able to see and understand the technique and thoughts gone into the technology would almost be seen as impossible to think of. It has certainly made me wonder to whether anything is actually impossible?
Maslow’s Hierachy of Needs.
Maslow was fascinated in understanding what motivates people, and researched in what causes us to feel motivated, whether it be rewards at the end or different desires that we may have such as having a slimmer body.
He made up a model of the stages in which he believed to be ‘motivational needs’. It has been proven that the more we can’t have something, the more we want it; therefore, we would work against it to get what we desire in the end. The model starts from the bottom (psychological) to the top (self-actualization), however the desire to reach the top is limited due to the in between stages, which could slow down or prevent us from reaching the top in a lot of cases.
Psychological – These are every day that a person would need such as breathing, sleeping, eating etc.
Safety Needs – This would include factors such as obeying the law, security and a general fear you may have.
Love and Belonging Needs – Personally, I find this could be one which would stop a lot of people. Factors in this stage include relationships, affection, family and friends.
Esteem Needs – This could be from winning competitions, being independent and gaining respect from others as well as yourself.
Self-Actualization – This is potentially where you would be at your happiest. You reach your full potential and always try to override it, growing as you go along. The issue with this being however is that you may never reach equilibrium. You are constantly fighting yourself to get to the top without you even realizing that you have everything that you need in front of you at that point in time.
“It is quite true that man lives by bread alone — when there is no bread. But what happens to man’s desires when there is plenty of bread and when his belly is chronically filled?”
I looked at this quote and I felt really influenced by it’s meaning. People always want more after they were given a taster of the better. Maslow’s hierarchy of needs proves to show how people stay in a vicious cycle. In relation to people wanting to feel something with design and emotion; when people are given a certain aspect of something that is different, or someone designs something that is different/better than others out there, people then compete to do better and so on. The greed to be the top of the pyramid is apparent, meaning the competition I have with other people in to what my design will be, would need to capture people’s attention and make them feel an emotion that would make them desire my design and want it.